![]() There is no in-game HUD, we've moved everything except the crosshair to a tablet that is a core element of the game. However, we've recently added casual PvP game modes such as Domination but made it in our own way, using the tablet to hack objectives, TDM and DM along with a PvE Zombie Wave survival game mode so that our players can have fun on various levels, not only competitive. This game is addressed to players that like tactical, extreme-hardcore, round-based no-respawning competitive game modes and want to get immersed fully into the battle. Our goal is to grow slowly and steadily and become relevant in the FPS scene. Open Mod is a free-to-play, tactical, extreme hardcore first person shooter with immersive aspects that may not have been seen before. We will also work for our community by adding custom, personalised items for the ones who want that.” “Any aspect of the game can be voted within our community, we want to stick close to our community. How are you planning on involving the Community in your development process? “No, the game will be free before and after EA” ![]() Will the game be priced differently during and after Early Access? This aspect has been explained in Devlog#2 here: (timestamp included).” Unlike PvP game modes which will always be free, all future PvE game modes will be unlockable by purchasing them, The price will be decided based on the cost of production. The PvE Game mode (Zombie game mode) is behind a 2$ paywall. It has got 3 PvP competitive game modes, 3 casual PvP game modes and one PvE game mode, enough to give the players some idea about what it going on here. “The game has enough content to be considered even a full game. What is the current state of the Early Access version? “The full version will include much more content, more maps, more co-op game modes, better and improved mechanics etc.” How is the full version planned to differ from the Early Access version? Thats because we will always look for ways to improve and scale.” We have plans of updating this game long term therefore there isnt really a point where we can say "look, it's done". The time we will be in Early Access could mean one year or 5 years, depending on the budget. Even though it currently has enough content to even be considered a full game, what we plan for this game is much more than what it currently is. “Open Mod will be in Early Access until we feel we scaled it enough. This Early Access is a polished, stable build meant to showcase game mechanics and customizability features, a decent amount of content to play with and to recieve feedback while also building our community.”Īpproximately how long will this game be in Early Access? “Open Mod is in early stages of development.
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